Monthly Archives: December 2009

Using Other People’s Code

One thing that I wondered about when I first started learning ActionScript, or HTML/CSS for that matter was, when I found some code, could I use it for my projects? For the most part, I think it’s pretty much ok … Continue reading

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Step 1 in Building a Shooter Game in AS3

A couple of days ago, a friend of mine asked for my help building a space shooter game in Flash. Not the most original choice, but he was doing it as an experiment and to learn more about Flash and … Continue reading

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The Future of 3D in Flash

Bartek Drozdz, over at everydayflash.com recently put up a new post about making a 3D racing game using the Away3D Flash Engine. After playing the game, I was pretty impressed and checked out Away3D.

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Joshua Davis’ HYPE and Flash on the iPhone

Recently, Lee Brimelow put up a video tutorial about developing for the iPhone using Flash CS5. When I first watched the video, I was surprised by how easy it looked to make an app. In under 25 lines of code, … Continue reading

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3D in Flash and other links

I recently came across an article about building and controlling 3D sprites using ActionScript 3. It was interesting but even in the demo Adobe provides you can tell Flash still has a way to go before 3D is anything more … Continue reading

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Creating a movable mask in Actionscript 3

For a recent Flash project at work, I had to make a mask that the user was able to drag around. While not as simple as AS2, it’s still pretty easy. To show you how, I’ll just make a mask … Continue reading

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Joshua Davis’ HYPE and Flash on the iPhone

Recently, Lee Brimelow put up a video tutorial about developing for the iPhone using Flash CS5. When I first watched the video, I was surprised by how easy it looked to make an app.

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