Monthly Archives: March 2011

oCanvas makes me wonder when it’s right to use libraries

In case you haven’t heard of it yet, oCanvas is a library that enables you to write object based code when writing for HTML5’s canvas element. It makes creating and interacting with elements on the canvas faster and easier than … Continue reading

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It’s stuff like this that makes me love being a web developer

A couple of nights ago, I saw a tweet by Lea Verou that linked to a blog post where she pretty much said, “Webkit gradients suck to work with, so I made this tool to make it easier”. Seriously, what … Continue reading

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Don’t use jQuery to load your scripts if you aren’t using jQuery

I’ve been noticing a little trend over the last couple of months. Developers using jQuery to run a script that doesn’t actually have any jQuery in it, they just want to use the $(document).ready() to run the script when the … Continue reading

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Build a vertical scrolling shooter game with HTML5 canvas – Part 5

Part 1 – Game Basics Part 2 – Graphics and Lasers Part 3 – Laser Hit Test Part 4 – Ship Hit Test and Score Part 5 – Player Lives and Continue Button Part 6 – Font fixes and Start … Continue reading

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Build a vertical scrolling shooter game with HTML5 canvas – Part 4

Part 1 – Game Basics Part 2 – Graphics and Lasers Part 3 – Laser Hit Test Part 4 – Ship Hit Test and Score Part 5 – Player Lives and Continue Button Part 6 – Font fixes and Start … Continue reading

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You should be making cool stuff on the weekends

If there’s one thing I wish someone had told me when I was still in school, was that very few people get to make the really fun web sites, apps and designs at work. Most of the time, they’re just … Continue reading

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Make your site work when the visitor has JavaScript turned off

One of the main draw backs of building a site that relies heavily on JavaScript is that the site can break completely when a visitor has JavaScript turned off in their browser. Luckily, if you set up your site right, … Continue reading

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Why I think Flash Developers get so defensive

A couple of days ago I came across this tweet by Keith Peters, who runs the great bit-101 blog. I think there are two reasons that some Flash developers reacted badly to him talking about JavaScript. First, Keith is well … Continue reading

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