Monthly Archives: February 2012
Build a game using the DOM – Part 3
In part 2, we made our ship shoot lasers and while I’m sure some people would love to play a game that consisted entirely of shooting at nothing, I think we can do a bit better. Let’s add something to … Continue reading
The simplest explanation of JavaScript prototypes I can think of
If you really want to take an object oriented approach to coding in JavaScript, then you need to understand prototypes. And, to be honest, I’ve found prototypes to be one of the hardest things to grasp. How they work isn’t … Continue reading
Where to start learning JavaScript and jQuery
Most of the emails I get from web developers ask me for advice on where they should start learning JavaScript or jQuery. Usually it’s questions about which books they should check out but, while I do like to learn from … Continue reading
Build a game using the DOM – Part 2
In part two of building our game, we’re going to give our blue block or ship the ability to shoot lasers. But first we have to make a couple of changes in our code from part one in order to … Continue reading
Get the style property’s value of an element using JavaScript
Here’s a quick one. Let’s say you need to get a style property value using JavaScript, it’s actually not that complicated. But, of course, in true JavaScript fashion, the names of the methods are a bit clunky. First we have … Continue reading