Category Archives: javascript

JavaScript templating will make your life a lot easier

I’ll admit it, when I first saw a tutorial explaining how to use JavaScript templates, I didn’t really see the point to it. I thought, if you really wanted to do something like that, you’d just use a server side … Continue reading

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A bit more on JavaScript prototypes

Just a quick one about JavaScript prototypes. Since my last prototype post, I have a few people email me asking me about some code they’ve written and I’ve noticed one thing. A lot of the code I see looks like … Continue reading

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Build a game using the DOM – Part 4

Previously on Build a game using the DOM, in part 1 we made a block move around with the arrow keys, in part 2 we made our block shoot lasers and in part 3 we added enemies that we could … Continue reading

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Build a game using the DOM – Part 3

In part 2, we made our ship shoot lasers and while I’m sure some people would love to play a game that consisted entirely of shooting at nothing, I think we can do a bit better. Let’s add something to … Continue reading

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The simplest explanation of JavaScript prototypes I can think of

If you really want to take an object oriented approach to coding in JavaScript, then you need to understand prototypes. And, to be honest, I’ve found prototypes to be one of the hardest things to grasp. How they work isn’t … Continue reading

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Where to start learning JavaScript and jQuery

Most of the emails I get from web developers ask me for advice on where they should start learning JavaScript or jQuery. Usually it’s questions about which books they should check out but, while I do like to learn from … Continue reading

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Build a game using the DOM – Part 2

In part two of building our game, we’re going to give our blue block or ship the ability to shoot lasers. But first we have to make a couple of changes in our code from part one in order to … Continue reading

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Get the style property’s value of an element using JavaScript

Here’s a quick one. Let’s say you need to get a style property value using JavaScript, it’s actually not that complicated. But, of course, in true JavaScript fashion, the names of the methods are a bit clunky. First we have … Continue reading

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Build a game using the DOM – Part 1

When I first became interested in building games using the browser and not Flash, I saw the examples people had made using HTML5’s canvas element so I started learning to build things with that. But every once in a while … Continue reading

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Even with a name only an engineer could come up with, querySelectorAll() is pretty awesome

One of the reasons I put up tutorials and code on this site is because if something is wrong, someone will let me know, usually within an hour or two of me posting it. I’m actually really happy with how … Continue reading

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