Tag Archives: javascript
Create private variables in JavaScript using closures
When you’re coming from other programming languages to JavaScript one of the things you can find frustrating is the lack of private variables. I know, coming from ActionScript to JavaScript, I was finding myself accidentally overwriting a variable and breaking … Continue reading
Build a game using the DOM – Part 4
Previously on Build a game using the DOM, in part 1 we made a block move around with the arrow keys, in part 2 we made our block shoot lasers and in part 3 we added enemies that we could … Continue reading
Build a game using the DOM – Part 3
In part 2, we made our ship shoot lasers and while I’m sure some people would love to play a game that consisted entirely of shooting at nothing, I think we can do a bit better. Let’s add something to … Continue reading
Build a game using the DOM – Part 2
In part two of building our game, we’re going to give our blue block or ship the ability to shoot lasers. But first we have to make a couple of changes in our code from part one in order to … Continue reading
Get the style property’s value of an element using JavaScript
Here’s a quick one. Let’s say you need to get a style property value using JavaScript, it’s actually not that complicated. But, of course, in true JavaScript fashion, the names of the methods are a bit clunky. First we have … Continue reading
Build a game using the DOM – Part 1
When I first became interested in building games using the browser and not Flash, I saw the examples people had made using HTML5’s canvas element so I started learning to build things with that. But every once in a while … Continue reading
Even with a name only an engineer could come up with, querySelectorAll() is pretty awesome
One of the reasons I put up tutorials and code on this site is because if something is wrong, someone will let me know, usually within an hour or two of me posting it. I’m actually really happy with how … Continue reading