Tag Archives: tutorial

Easy two column positioning with variable height in CSS

As I’ve stated on here before, nothing drives me crazier than seeing people using tables for website layouts when CSS is better and easier when you know what to do. One thing I had trouble with when I was just … Continue reading

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Using Tweens in ActionScript 3

Last week ActiveTuts put up a quick tutorial about building a sliding menu paddle, which isn’t anything too complicated but it was the first time I’d done anything with the built in Tween Class in ActionScript 3. Usually I’d use … Continue reading

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Step 5 in Building a Shooter Game in AS3

On to the final step in making our shooter! You can go back and check Step 1, Step 2, Step 3 and Step 4 if you missed something. In this step, we’re going to add a score and set up … Continue reading

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Step 4 in Building a Shooter Game in AS3

So far, we’ve made a ship move, shoot lasers and make enemies move around. Now we are going to make the lasers hit the enemies. This was probably the hardest part of my AS2 game to switch over to AS3, … Continue reading

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Step 3 in Building a Shooter Game in AS3

In step 1, we made our ship move around the screen and in step 2, we made it so it can fire lasers. Now we have to give it something to shoot at. This is similar to what we did … Continue reading

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Step 2 in Building a Shooter Game in AS3

In Step 1, we made our ship move around the stage and in step 2 we’re going to make it fire lasers, which, of course, we need to destroy our enemies. I’ve been rewriting a game I made in AS2 … Continue reading

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Step 1 in Building a Shooter Game in AS3

A couple of days ago, a friend of mine asked for my help building a space shooter game in Flash. Not the most original choice, but he was doing it as an experiment and to learn more about Flash and … Continue reading

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Make a basic button in Flash CS4

When I first started learning ActionScript 3.0, one thing I found was, unlike AS2, no one seemed to be putting up the basics of AS3. One of the first things I wanted to do was, of course, make a button. … Continue reading

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